The Enemy of the Good (eideteker) wrote,
The Enemy of the Good

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Meet the old 'Boss'

The concept of a "boss" at the end of a video game was invented by two psychology majors interested in the players' reactions to a climactic storyline (rather than the endless progression of difficulty found in pinball machines and other video games of the era). The name "boss" didn't come until Galaxian, where giant ships that were presumed to be orchestrating the alien attacks you were fighting would swoop down to do battle. The game was developed by Namco, a Japanese company; an American company probably would have used something like lieutenant, commander, or general. And thus we have bands like the Minibosses (yay, Minibosses).

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